![]() ![]() There’s always a part of it where we want people to think about the story. "But if we don’t, then there’s no need to be gratuitous with that kind of thing. If we feel like it serves the story, or it serves what we’re trying to do, we’ll put something in, something that might be more edgy." Infinity Ward game director Jack O'Hara explained in the interview when asked about the violent mission in the original game. "To me, we’re very deliberate about what we’re putting in. The mission's title comes from directions given to the player character just before the mission begins: "Remember, no Russian." This order is meant to remind members of the terrorist cell to maintain their anonymity by not speaking their native language while participating in the shooting. Designed by Respawn Entertainment co-founder and former Apex Legends Narrative Design Director Mohammad Alavi, the single-player campaign mission requires players to gain the trust of a Russian terrorist by participating in a mass shooting at an airport in Moscow. Now Playing: Call of Duty: Modern Warfare II - Worldwide Reveal TrailerĪmong the most significant revelations from the interview is the announcement that there will be no missions similar to No Russian, a level that was originally included in Modern Warfare 2's original 2009 debut (and the 2020 remaster). By clicking 'enter', you agree to GameSpot's
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